Resources and tips to get your classroom ready for Ozobot.
Comprehensive reference for everything a teacher needs to know about using Ozobot in the classroom
Handout explaining how to calibrate, draw with markers and use Color Codes
Handout showing all available Color Codes
Lists all resources needed to program with OzoBlockly.
Handout explaining how to calibrate Ozobot on paper and digital screens.
Teachers can use this sheet to keep track of who is working with an Ozobot.
Guide to Evo including powering on, charging, loading code, and updates.
OzoBlockly - our visual block-based editor is designed to introduce kids to the basics of coding and advance their skills with the incremental introduction of more advanced programming concepts.
Both Ozobot Evo or Ozobot Bit can be used for many lessons. Lessons indicate if Ozobot Bit or Ozobot Evo is required. We recommend one Ozobot for a group of 2 to at most 4 students.
Some of the units require the use of markers and paper. We recommend using Ozobot markers and white stock paper. Alternatively, use markers in colors black, red, light green and light blue.
When OzoBlockly is used, you will need a computer or tablet. Other lessons may require specific apps, which are available for iPads as well as many tablets running Android.
Many lessons call for some of the exercises and other pages to be printed out for student use. Specific instructions are given at the start of each lesson.
Some lessons can be enhanced by customizing the Ozobot to become a character. DIY skins can be decorated to transform and customize Ozobot.
Code Stickers can be used in many cases instead of markers. This allows students to easily adjust their work and saves many sheets of paper. Contact us to inquire about code sticker availability.
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