Features & Benefits

Math Meets Hands-On Coding

Students solve math problems and immediately see their answers come to life through Evo’s movement, reinforcing understanding through action.

Elementary students practicing math fluency with counting bears, Evo robots, and hands-on learning activities in the classroom
Elementary student completing a math fluency activity with an Evo robot, counting bears, and hands-on number sense exercises

Builds Strong Number Sense Foundations

Focused practice in addition, subtraction, and number relationships helps students develop confidence and accuracy.

Designed for Centers & Small Groups

Flexible implementation makes it ideal for math rotations, intervention blocks, and collaborative learning environments.

Students participating in collaborative K-2 math fluency lessons with counting bears, manipulatives, and classroom activities
Student using Ari coding robot and Color Code activity sheet to reinforce math fluency, number sense, and problem-solving skills

Concrete–Representational–Abstract (CRA) Learning Model

Lessons move from hands-on manipulatives to visual models to abstract thinking, supporting deep conceptual understanding.

Supports All Learners

Includes built-in scaffolds and multilingual learner (MLL) strategies to ensure accessibility and inclusive instruction.

Teacher guiding elementary students through hands-on math fluency activities using manipulatives and Evo coding robots
Ozobot K-2 Math Fluency Classroom Kit with Evo coding robots, math manipulatives, Color Code activities, and teacher guide displayed in an elementary classroom

Classroom-Ready, Teacher-Supported

Step-by-step guidance, solution keys, and organized materials reduce prep time and support confident teaching.

Frequently asked questions

Ozobot Math Fluency Kits combine hands-on manipulatives, coding, robotics, and standards-aligned lessons to help elementary students build math confidence and fluency.

Separate kits are available for grades K–2 and grades 3–5 so the activities align with students' developmental and instructional needs.

The curriculum kit is sold without robots. Classroom bundles are available with compatible Ozobot robots.

K–2 bundles use Evo robots. Grades 3–5 bundles are available with Ari or Evo robots, depending on the selected variation.

The kits support number sense, operations, mathematical reasoning, accuracy, problem-solving, and grade-appropriate fluency practice.

Yes. Each kit includes educator guidance, student activities, manipulatives, and materials designed for classroom implementation.

The kit supports classroom use and can be implemented through stations, small groups, or whole-class rotations. Robot bundle size determines how many groups can work simultaneously.

No. Activities are designed to introduce coding and math together with clear, classroom-ready guidance.

The kits are best used as supplemental, hands-on practice that reinforces grade-level math instruction.

The K–2 kit focuses on foundational number sense and early operations, while the 3–5 kit builds upper-elementary fluency, reasoning, and more advanced math applications.

Ozobot Professional Development

Our comprehensive training programs equip educators with the knowledge, tools, and resources needed to teach STEAM principles using Ozobot educational solutions confidently.

Led by experienced educators, learn how to integrate STEAM into your classroom, school, or district with one of our virtual or in-person Professional Development programs. No coding experience is required!

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