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Evo coding robot for STEM education

The Simplest Path to Coding Starts Here

Evo removes every barrier between young learners and their first coding experience. No apps, no accounts, no prior knowledge required. Students are exploring and coding within minutes of unboxing.

Color Code Markers and classroom materials used for Ozobot coding activities

Code Without a Screen

Evo removes every barrier between young learners and their first coding experience. No apps, no accounts, no prior knowledge required. Students are exploring and coding within minutes of unboxing.

Ozobot Evo coding robot for robotics education

One Robot. Every Subject.

Evo isn't just for computer science. Award-winning, standards-aligned curriculum brings Evo into math, ELA, science, and social studies — making it the most versatile tool in any K–5 classroom.

Smiling student participating in hands-on Ozobot STEM learning

Built for Teachers. Designed for Students.

Every lesson is ready to teach from day one. Step-by-step plans, thoughtful classroom progression, and zero required tech expertise mean less prep time and more learning time.

Student using a tablet to code and learn STEAM activities with Ozobot Blockly

The First Step in a K–5 Coding Journey

Evo meets students where they are and grows with them — from screen-free Color Codes to block-based Editor. It's naot just a robot for today; it's the foundation for everything that comes next.

Animation of Ozobot Evo following Color Codes

Hands-On STEM That Sticks

Light sensors, LEDs, and proximity detection turn abstract concepts into visible, tangible results. When students see their code come to life, curiosity becomes confidence — and concepts stay with them.

Ozobot Evo coding robot for STEAM activities

Welcome Evo

Evo is a palm-sized coding robot built for K–5 classrooms — and it's the most approachable first step into computer science, STEM, and computational thinking available today. Students code with markers on paper or with drag-and-drop blocks on screen. Teachers get ready-to-teach lessons that fit into any subject, any day. No experience required on either end.
Color Sensing

Evo reads color codes drawn directly on paper, turning any surface into a coding environment.

Ozobot Evo color sensing activity
Two Ways to Code

Code screen-free with Color Codes, or on-screen with Ozobot Editor — every student has an entry point.

Children working with Ozobots on-screen and off-screen two ways to code acivities
Built for Classrooms

Drop-tested and classroom-hardened, Evo is engineered for the reality of daily student use.

Ozobot Evo STEM robot designed for classroom learning.
Full-Class Battery

Enough charge to power through a full lesson — however your students are using it.

Proximity Detection

Infrared sensors let Evo sense and react to the world around it — obstacles, distance, and more.

Ozobot Evo demonstrating proximity detection capabilities.
Programmable LEDs

RGB LEDs ring Evo's body, giving students instant visual feedback and a tool for creative expression.

Ozobot Evo programmable LED features.
Sound & Feedback

An onboard speaker lets students build audio responses into their programs for richer, multisensory learning.

Ozobot Evo sound feedback feature illustration.

What's in the box?

Ozobot Evo robot and carrying case on a white background
Ozobot Evo coding robot
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Components included in the Ozobot Evo learning kit
Ozobot charging cable for Evo coding robot in Entry Kit
Ozobot Evo robot on a desk following Color Codes for STEM education

Unplugged

No screen, no device, no limits. Just markers and a big idea.

Students learning coding concepts with Ozobot Evo

Guided

Standards-aligned lessons that take students from first concept to confident coder.

Smiling student while using Ozobot Evo for hands-on STEM learning

Independent

When the fundamentals click, students take over. Evo goes wherever their imagination leads.

Standard-Aligned Lessons

Lessons That Fit Your Classroom Standards

Evo brings coding into every corner of the curriculum — not just computer science. Pick your subject. The lessons are ready.

Ozobot Standards Aligned Lessons for Evo

Computer Science

Students learn sequencing, loops, conditionals, and debugging through hands-on challenges — coding fundamentals that stick because they're physical, not theoretical. Your next lesson awaits! Check out “Evo’s Self Driving Lesson

Educational multiplication worksheet with color coded key for coding activities

Math

Geometry, measurement, patterns, and data become concrete and visual. Evo turns abstract concepts into something students can see moving across their desk. Your next lesson awaits! Check out “Mix It Up Multiplication

Seasons Changing activity sheet for STEM education

Science

Inquiry-based experiments, systems thinking, and STEM challenges — Evo gives students a tool to test ideas, not just read about them. Your next lesson awaits! Check out “Seasons Changing

Prep less. Teach more.

Ozobot classroom is always free

Always Free.

No licenses, no paywalls, no budget required. Every lesson, every activity, and every resource in Ozobot Classroom is free — for every teacher, forever.

Ozobot classroom is made for every classroom and every subject

Ready to Teach.

Step-by-step lesson plans, student handouts, and educator guides come fully built. Open a lesson and teach it today — no prep time needed.

Step by step lesson plans, student handouts and teacher guides all available in Ozobot Classroom

Built for Every Subject.

Hundreds of standards-aligned lessons span CS, math, science, ELA, social studies, and SEL — so Ozobot earns a place in every classroom, not just one.

Sensors & Audio

Evo Responds to the Real World

Every reaction is a lesson. Evo's built-in sensors and speaker turn student code into something they can see, hear, and feel.

Color Sensing

Evo's optical sensor reads color codes, detecting sequence and speed commands in real time. The physical world becomes the program.

Proximity Detection

Infrared sensors let Evo detect objects in its path and react accordingly. Students code the responses — stop, turn, signal — and watch cause and effect play out right in front of them.

Programmable LEDs

Ten RGB LEDs give students instant visual feedback on every action. Program colors, patterns, and sequences to express data, emotion, or just creativity.

Sound & Speaker

Evo's onboard speaker adds an audio dimension to student programs. Pair sounds with sensor triggers for richer, more expressive coding experiences.
Ozobot Evo coding robot for STEM learning in K-8 education

Ozobot Blockly

Ozobot Blockly enables users to program Ozobot robots through an intuitive visual platform that scales from beginner-friendly blocks to advanced text-based coding, making robotics accessible for all skill levels.

Ozobot Evo FAQs

  • Ozobot Evo is a programmable coding robot that teaches coding, robotics, and computational thinking through hands-on STEM learning. Students can begin with screen-free Color Codes and progress to block-based programming with Ozobot Blockly, making Evo an engaging coding robot for classrooms, homeschool, and independent learners.

  • Ozobot Evo is designed for K–5 learners, including students, educators, homeschool families, makerspaces, libraries, after-school programs, and schools. Whether you're introducing foundational coding concepts in early elementary or expanding STEM and computer science skills in upper elementary grades, Evo provides engaging, hands-on learning for a wide range of ages and experience levels. The Evo Entry Kit is ideal for individual learners and homeschool families, while Evo Classroom Kits support collaborative learning in classrooms and STEM programs.

  • The best Ozobot Evo kit depends on how you'll be using it. The Evo Entry Kit is ideal for individual learners, homeschool families, and educators getting started with coding and robotics. Evo Classroom Kits are designed for schools and include multiple Evo robots for collaborative STEM learning, making them ideal for classrooms, coding clubs, and makerspaces.

  • The contents vary by kit. The Evo Entry Kit includes one Ozobot Evo robot, a charging cable, five Dual-Tip Color Code Markers, Get Started Activities, and a protective zip case. Evo Classroom Kits include multiple Evo robots along with classroom accessories and resources designed to support collaborative coding and STEM learning.

  • Ozobot Evo is recommended for K–5 learners. Its progressive learning pathway allows younger students to begin with screen-free Color Codes and foundational coding concepts, while older elementary students can advance to block-based programming with Ozobot Blockly, building computational thinking and problem-solving skills as they grow.

  • Yes. Ozobot Evo is designed for beginners with little or no coding experience. Students can start with simple Color Codes before progressing to Ozobot Blockly, helping them develop coding skills, computational thinking, and problem-solving at their own pace.

  • Ozobot Evo introduces students to key computer science concepts including sequencing, algorithms, loops, conditionals, debugging, and computational thinking. Students learn these concepts through Color Codes and block-based programming with Ozobot Blockly.

  • Beyond coding, Ozobot Evo helps students develop computational thinking, creativity, critical thinking, collaboration, communication, engineering design, and problem-solving skills. These transferable skills support learning across STEM subjects and beyond.

  • Ozobot Evo is compatible with a wide range of devices used in homes and classrooms.

    For teachers and parents, Ozobot Classroom works on computers using the Google Chrome or Microsoft Edge browser, including:

    • Chromebook (Chrome OS mid-2016 or later)
    • Apple Mac (macOS 10.13 or later)
    • Windows 10 (version 20H2 or later)

    For students, Ozobot Blockly works best on:

    • Chromebook (Chrome OS mid-2016 or later)
    • Apple Mac (macOS 10.13 or later)
    • Windows 10 (version 20H2 or later)
    • iPad and other iOS tablets (2015 models or later running iOS 13 or later)
    • Android tablets (2017 models or later running Android API 24 or later)

    For using Ozobot Classroom with the Evo App, we recommend:

    • iPhone and iPad (2017 models or later running iOS 13 or later)
    • Android smartphones and tablets (2017 models or later running Android API 24 or later)

    For the best experience, all compatible devices should support Bluetooth 4.2 or later, with Bluetooth 5.0 or later recommended.

  • Yes. Ozobot Evo is designed for both home and classroom learning. The Evo Entry Kit is a great option for individual learners and homeschool families, while Evo Classroom Kits provide multiple robots for collaborative learning in classrooms, STEM labs, libraries, and after-school programs.

  • Ozobot provides hundreds of free coding lessons, STEM activities, and educator resources through Ozobot Classroom. Lessons are organized by grade level, subject, and coding experience, helping teachers and families quickly find engaging activities for students.

  • Ozobot Evo combines screen-free coding, block-based programming, robotics, and standards-aligned learning into one engaging platform. Its hands-on approach helps students build coding confidence while developing computer science and STEM skills through interactive activities that grow with their experience.

Ozobot Professional Development

Our comprehensive training programs equip educators with the knowledge, tools, and resources needed to teach STEAM principles using Ozobot educational solutions confidently.

Led by experienced educators, learn how to integrate STEAM into your classroom, school, or district with one of our virtual or in-person Professional Development programs. No coding experience is required!

Learn More
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