As summer winds down and school is back in session, another year of STEAM learning and exploration is afoot. This month we saw a plethora of activities, from learning the phases of the moon, to an Ozobot soccer game– we saw it all! Check out some of these STEAM activities educators are sharing in the August OzoThings roundup.
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Students at W-Sydney school combined Ozobots with storytelling. Through a very hands-on and scaffolded process, they created artwork and costumes to take Evo through their storyline.
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These students created a soccer-inspired game board in honor of the World Cup! Their bots had a battle on the field to see which team could score the most goals.
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Ms. Doering’s third grade class put their bots to the test by creating personalized artwork for Evo to follow!
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Ms. Kurtz’s kindergarten students learned the basics of coding by color coding lines, zig zags, shapes and more!

Ms. Gallagher’s fourth grade class took their coding skills to the next level with these moon orbit sheets. From the full moon, first quarter, new moon, and third quarter, they covered all the moon phases!
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These students learned the rules for the library and the proper way to take care of books! By coding Evo around the worksheet they learned the do’s and don’ts of the library.
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These fourth grade students are coding Evo along a map to learn what it means to be a responsible digital citizen.
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Ms. Russell’s class learned more about their home state of Virginia by using their bots to map out the geography using color codes. Keep up the good work!
Thank you to all our educators who shared their students’ creations. We love seeing all of your ideas and creativity! Keep the wonderful ideas and STEAM activities coming and be sure to tag @Ozobot or #Ozobot in your posts for a chance to be featured in our next roundup of #OzoThings.