An award-winning robotic platform that makes it easy to:
- Teach coding & STEAM with all subjects (math, ELA, & more)
- Increase engagement anywhere
School & District Administrators:
Already have Ozobots?
All Grades & Subjects
One solution for all students
Coding With & Without Screens
In school & remote
No CS experience required
25+ EdTech Awards
No hidden fees for content or curricula
Educator Entry Kit
Engage 1 educator & 1-2 students
Engage 24-36 students in school
Engage all students–in school or at home!
K-2 | Math
Non-Standard Measurement with OzoLoops
1-5 | Science
Modeling Animal Habits and Habitats
4-8 | ELA
Random Story Generator
7-12 | Computer Science
Robotic Warehouse Simulation
Integrating math, ELA, and more into hands-on STEAM projects engages more students and boosts top job skills* like creativity and critical thinking. By giving all students access to the tools to create technology, we prepare them even for the jobs that don’t exist yet.
*Source: World Economic Forum
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Let’s. Get. Coding.
Frequently Asked Questions
Teacher devices – Teachers can use Ozobot Classroom, Ozobot’s STEAM learning management system, for onboarding, an educator dashboard, bot and class management, and more. Computers with the Google Chrome browser are recommended for Classroom. Click here for updated device and system requirements.
Student devices – Students can code Ozobot Evo two ways: screen-free with Color Codes and on-screen with OzoBlockly. For OzoBlockly, students can use a tablet with the Evo app or a computer with a web browser.
The following technology works best with OzoBlockly:
- All modern browsers
- Android tablets
You do not need to download an app. Instead, you can access Ozobot Classroom from the Chrome web browser. Click here for updated device and system requirements.
Once you’ve created your Ozobot Classroom account, get started with Bot Camp: interactive training for teachers in Ozobot’s 2 Ways to Code. Acces Bot Camp from your educator dashboard, or at the top of the Help section.
When you’re ready to start teaching your students, we recommend starting with the Core Coding Curriculum, found at the top of the Lesson Library section. The Core Coding Curriculum is organized by grade level and covers five fundamental coding concepts: Sequencing, Loops, Advanced Sequences & Loops, Conditional Statements, Functions, and Variables. Educators don’t need any previous coding or computer science knowledge to get started!